Paper title: |
Ellipse - Novel Manipulation Technique for 3D Rotation Based on Continuous Axis Control |
Published in: | Issue 1, (Vol. 7) / 2013 |
Publishing date: | 2013-04-16 |
Pages: | 34-37 |
Author(s): | CRACIUN Elena - Gina, PENTIUC Stefan Gh., RUSU Ionela, SOIMAN Stefania, SOIMAN Stefania |
Abstract. | This paper introduces a novel method, based on elliptical motion, for modulating parameters of a 3D rotation in virtual environment. The basic idea is that user can attain continuous control over different variables by dynamically adjusting the parameters of a circular movement. The objective was to analyze this pattern, to extract different features and to propose intuitive ways for mapping the 3D rotation components through the ellipse parameters. This technique proved to be promising on touch surface, due to its geometry and parameters which can be used as axis controls. |
Keywords: | Elliptical Motion, Continuous Parameters Control, Rotation, User Interface |
References: | 1. O. Bau & W. E. Mackay, OctoPocus: a dynamic guide for learning gesture-based command sets, Proc. of the 21st annual ACM symposium on User interface software and technology, Monterey, CA, pp. 37-46, 2008. 2. J.-L.Bernardes, R.Nakamura, & R.Tori, Design and implementation of a flexible hand gesture command interface for games based on computer vision, Proc. of the VIII Brazilian Symposium on Games and Digital Entertainment, Rio de Janeiro, Brazil, pp. 64-73, 2009. 3. C. Appert & S. Zhai, Using strokes as command shortcuts: cognitive benefits and toolkit support, Proc. of the SIGCHIConference on Human Factors in Computing Systems, Boston, MA, USA, pp. 2289-2298, 2009. 4. R.C. Prodan, S.G. Pentiuc & R.D. Vatavu, An Efficient Solution for Hand Gesture Recognition from Video Sequence, Advances in Electrical and Computer Engineering, 12(3), pp. 85-88, 2012. 5. Choumane, G. Casiez & L. Grisoni, Buttonless clicking: Intuitive select and pick-release through gesture analysis, Proc. of IEEE International Conference on Virtual Reality, IEEE Computer Society,pp. 67-70, 2010. 6. S. Zhai & P. Milgram, Quantifying coordination in multiple DOF movement and its application to evaluating 6 DOF input devices, Proc. of the SIGCHI conference on Human factors in computing systems, Los Angeles, California, United States, pp. 320-327, 1998. 7. L. Rabiner, A Tutorial on Hidden Markov Models and Selected Applications in Speech Recognition, Proc. of the IEEE, 77(2), pp. 257-287, 1989. 8. J.O. Wobbrock, A.D. Wilson & Y. Li, Gestures without libraries, toolkits or training: a $1 recognizer for user interface prototypes, Proc. of the 20th annual ACM symposium on User interface software and technology, Newport, Rhode Island, USA, pp. 159-168, 2007. 9. Y. Li, Protractor: a fast and accurate gesture recognizer, Proc. of the 28th international conference on Human factors in computing systems, Atlanta, Georgia, USA, pp. 2169-2172, 2010. 10. R.D. Vatavu, 1F: one accessory feature design for gesture recognizers, Proc. of the 2012 ACM international conference on Intelligent User Interfaces, Lisbon, Portugal, pp. 297-300, 2012. 11. D. Wilson & A. F. Bobick, Recognition and Interpretation of Parametric Gesture, Proc. of the 6th International Conference on Computer Vision, pp. 329-336, 1999. 12. M. Thorne, D. Burke & M. Panne, Motion doodles: an interface for sketching character motion, ACM Trans. Graph. 23(3), pp. 424-431, 2004. 13. M. Raptis, D. Kirovski & H. Hoppe, Real-time classification of dance gestures from skeleton animation, Proc. of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, Vancouver, pp. 147-156,2011. 14. M. Neff & E. Fiume, Modeling tension and relaxation for computer animation, Proc. of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation, San Antonio, Texas, pp. 81-88, 2002. 15. J. Laszlo, M. Panne & E. Fiume, Interactive control for physically-based animation, Proc. of the 27th annual conference on Computer graphics and interactive techniques, New York, pp. 201-208, 2000. 16. M. Baglioni, S. Malacria, E. Lecolinet & Y. Guiard, Flickand-brake: finger control over inertial/sustained scroll motion, Proc. of the 2011 annual conference extended abstracts on Human factors in computing system,Vancouver, BC, pp. 2281-2286, 2011. 17. S. Malacria, E. Lecolinet & Y. Guiard, Clutch-free panning and integrated pan-zoom control on touch-sensitive surfaces: the cyclostar approach, Proc. of the 28th international conference on Human factors in computing systems, Atlanta, Georgia, USA, pp. 2615-2624, 2010. 18. S. C. W. Ong, S. Ranganath & Y.V. Venkatesh, Understanding gestures with systematic variations in movement dynamics, Pattern Recogn. 39(9), pp. 1633-1648, 2006. 19. M.D. Hanwell, D.C. Lonie, T. Vandermeersch, E. Zurek, G.R Hutchison, Avogadro: An advanced semantic chemical editor, visualization, and analysis platform, Journal of Cheminformatics 4(17), 2012. 20. P. Chiu, C. Liao & F. Chen, Multi-touch document folding: gesture models, fold directions and symmetries, Proc. of the 2011 annual conference on Human factors in computing systems, Vancouver, BC, pp. 1591-1600, 2011. |
Back to the journal content |